Home Writing Projects


  • The Revolution Will Be Digitized


    at New York University's Interactive Telecommunications Program




    Spring 2020

    The Revolution Will Be Digitized

    at New York University's Interactive Telecommunications Program

    From Gill-Scott Heron's "The Revolution Will Not be Televised" to Norbert Wiener's cybernetics to Egypt's Tahrir Square uprising to the Black Panther Party to post-work societies and beyond. In this course, students will explore the societal impacts of technology by examining how race, socioeconomics and power have historically operated in America; ways those tactics are being embedded into technology today and potentially into the future; and navigate geo-politics through a second-wave cybernetics lens. By the end of the course, students will have engaged in a variety of speculative practices to design equitable technoculture futures. The course will culminate with the development of an inclusive technoculture manifesto. This course is designed to be a seminar, combining research, theory and practice with the help of guest speakers and roundtable discussions on readings.

  • Designing Club Culture


    at New York University's Interactive Telecommunications Program




    Fall 2019
    Fall 2020

    Designing Club Culture

    at New York University's Interactive Telecommunications Program

    In the 1960’s and 70’s, club culture was a social phenomenon that introduced new forms of technologies, experiences and designs. In this course, students will study a variety of different cultures (from social, to visual to sound) from pre 1600s to present day. These learnings will realize historical patterns and psychologies displayed throughout the decades. These social investigations are generally practiced through a United States lens, but students will also be invited to explore how similarly communities were developed around the world due to a variety of parallel conditions. Relationships between counterculture movements and visual and sonic creations will be examined. Students will then experiment with audio-visuality and study how light, sound and color and other senses are used to design an experience within different spaces, particularly spaces for entertainment. This course will culminate with students co-creating a series of temporary audio-visual clubs for public entertainment.

  • Black Power Synesthesia


    at The School of Afrotectopia




    Winter 2020

    Black Power Synesthesia

    at The School of Afrotectopia

    In this course, we will dive into the history of Black Power movements in relation to sound and visuals. We will discuss writings around Black politics, engage in an overview of the progression of Black sounds, and study experimental audio-visual movements. The class will culminate in a live audio-visual demo, exploring the possibilities of modular synthesis, computer music and beat programming as well as video art with MIDI control.

  • Virtual Imagery


    at New York University's Department of Digital Photography and Imagery




    Summer 2020

    Virtual Imagery

    at New York University's Department of Digital Photography and Imagery

    This course invites students to explore, create and experience visual media through expanded dimensions only possible with the most emerging technologies of today. Through a variety of workshops, students will explore portraiture and experimental forms of photography through 3D rendered composition, lighting, and design; create virtual alternatives to museums and galleries for the viewing and experiencing of visual media; and designing experimental forms of interacting with visual media on the web. The seminar portion of the course will highlight new media artists creating with human-computer technologies and the visual arts in engaging practices. Technologies and tools explored in this course include WebVR, 3D rendering, HTML, and CSS. Coding or interactive technology experience is not necessary, this course will start from the basics with all tools introduced.