Experiential Disc Jockey ++

In exploring with targets, sounds, and video -- I developed an "experiential disc jockey." When the user uses this platform, they are immersed into this space that changes visuals (various music videos and graphics) based on the cassette they feed. Because I still don't know how to use Unity that well, I couldn't figure out how to only make the sounds play when they are triggered, and not at any other point. Thus, creating a happy accident of mixing music - just as a DJ would when transitioning.

 

Targets : Cassettes


 

Textures : Cool graphic design i've saved on Pinterest

 

Media : Music Videos

 

Put it all together

unity.gif
 

The Experience

vid1.gif
vid2.gif
vid4.gif
vid5.gif